Hello, I'm Loot Smuggler (Steven Fletcher). I'm trying to start developing video games again after a long wait. I used to program in Java, but I'm trying to learn the Godot engine now. I plan to enter a game in the Wowie Jam 2.0 starting on 01/17/20. It should be exciting because I only just created my first Godot engine project.
Here's some information about some of the games I made in the distant past:
|Nanotron is a 2d game that is basically Breakout rethemed to have the bricks be germs that move like Space Invaders. This game is not fully compatible with newer computers.|
|Lucky's Puzzle Carnival|
|Lucky's Puzzle Carnival is a 2d game featuring 3 different puzzle games: Color Mix, Memory Search, and Unmix. There's some issues with the interface. This game is not fully compatible with newer computers.|
|Rabbits is a 2d rpg that is "complete" in the sense that it has an arbitrary set of systems clumped together. The game suddenly ends because the final area was never made. The map editor was awesome, but... it's broken. This game is not fully compatible with newer computers.|
|Ecoheroes||(I didn't bother to dig up screenshots.)|
|Ecoheroes is a 2d shoot-em-up that was supposed to be like Actraiser's simulation phase. It's more like a slow version of Gauntlet.|
I also made a variety of incomplete games, mostly RPGs. Some of them were interesting, but not so interesting that they're worth talking about.